[π·πΊΒ Π ΡΡΡΠΊΠ°Ρ Π²Π΅ΡΡΠΈΡ]

Unity Developer with over 3 years of experience developing with Unity. During this time, I have participated in the development of commercial mobile projects, a multiplayer PvP game, and game prototypes as part of a team. Iβm most interested in developing game mechanics, designing game systems, and application architecture. I strive to create clear and maintainable solutions, focusing on code quality and long-term project support.
Kirill_Volchok_Unity_Developer_CV.pdf
Unity Developer
December 2025 β April 2026
Participated in the development of two educational mobile games for children, built from scratch in Unity based on existing products. Implemented game mechanics, mini-games, and new systems within the existing architecture
Stack: Unity β’ C# β’ VContainer β’ HFSM β’ UniTask β’ DOTween
More about the project:
Dinosaur Games for Kids / Games for Toddlers (Commercial Project)
Unity Developer
November 2023 β May 2025
Developed a multiplayer PvP game as part of an indie team. Implemented networked game systems and game mechanics architecture; participated in code reviews, playtests, and balancing
Stack: Unity β’ C# β’ Mirror β’ VContainer β’ HFSM β’ UniTask β’ UniTaskPubSub β’ NavMesh β’ DOTween
More about the project: