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About Me

Unity Developer with over 3 years of experience developing with Unity. During this time, I have participated in the development of commercial mobile projects, a multiplayer PvP game, and game prototypes as part of a team. I’m most interested in developing game mechanics, designing game systems, and application architecture. I strive to create clear and maintainable solutions, focusing on code quality and long-term project support.

Contact

Kirill_Volchok_Unity_Developer_CV.pdf


Projects and Development Experience

Educational Mobile Games (Dino) - Commercial Experience

Unity Developer

December 2025 – April 2026

Participated in the development of two educational mobile games for children, built from scratch in Unity based on existing products. Implemented game mechanics, mini-games, and new systems within the existing architecture

Stack: Unity β€’ C# β€’ VContainer β€’ HFSM β€’ UniTask β€’ DOTween

More about the project:

Dinosaur Games for Kids / Games for Toddlers (Commercial Project)


Battle of Bastions - Long-term team development

Unity Developer

November 2023 – May 2025

Developed a multiplayer PvP game as part of an indie team. Implemented networked game systems and game mechanics architecture; participated in code reviews, playtests, and balancing

Stack: Unity β€’ C# β€’ Mirror β€’ VContainer β€’ HFSM β€’ UniTask β€’ UniTaskPubSub β€’ NavMesh β€’ DOTween

More about the project:

Battle Of Bastions