Stack: Unity • C# • Mirror Network • VContainer • HFSM • UniTask • UniTaskPubSub • NavMesh • DoTween
| Type | Team-based indie project |
|---|---|
| Duration | November 2023 - May 2025 |
| Team | Lead, 3-4 Unity developers, game designer, 3D artist |
| Role | Unity Developer |
| Status | Development completed |
Battle of Bastions is a multiplayer PvP game with elements of strategy and auto-battler, developed by a small indie team
The project began as a learning initiative but was completely reworked as it progressed: the team transitioned from 2D to 3D, implemented online gameplay using Mirror, conducted regular playtests, worked on balancing, and gradually prepared the project to seek a publisher or investor
During development, the project evolved from a small prototype into a full-fledged online game featuring collaborative development, code reviews, and regular playtests
Implemented:
Multiplayer gameplay
Game Mechanics
Project architecture and support